440 pages; January 2012
Erebos is a video game. Players must make a vow of silence about the game to earn the secret disc. Once they enter Erebos, they find a game so amazing, so realistic, and so responsive, it is instantly addictive. But as they go deeper, they find they are not only watching the game on their screen, it is also watching them.
Imagine the very best video game you’ve ever played – great graphics, big adventure, totally cool. Erebos is better. Sure, you have to promise to always play it alone. And you’re never allowed to talk about it outside the game. But it’s worth it. No game has ever seemed so real – or seemed to know so much about you. Yet you can only play once. Ever. If you die in the game, you’re out.
Nick and his classmates are desperate to stay in the game, desperate to survive – so desperate that they accept the help of the yellow-eyed Messenger who controls the game and controls their fate. He has tasks for the players to perform to earn new life when their characters are almost out. When the tasks move from the game to the real world, Nick starts to suspect there is something more to Erebos – something that may be dark and dangerous.
Skillfully translated from German, this book is beyond exciting. I read the final 150 pages in a single sitting because I was so desperate to know what was really going on. I would never have imagined what it was.